====== Announcer ====== //(Deprecated after [[:changelog|1.6 update]]. This option moved to [[global:gui|Global Options -> GUI Options]] under Battle GUI)// Set your game announcer here. Currently this feature supports up to 10 events that will trigger these sounds. {{ :global:global_announcer.jpg?nolink |}} **Notes:** For announcer combos, higher hit sounds override lower hit sounds.\\ Example: If you have sounds for 10 hits combo and 20 hits combo, if the combo ends at 21, only the 20 hits combo will be played. ---- Code access: ''UFE.config.announcerOptions'' Code example: UFE.PlaySound(UFE.config.announcerOptions.fight); ---- [[global:start|< Back to Global Editor]]