====== Preload ====== Before the battle starts UFE attempts to preload some of the Game Objects. Select (or deselect) if you feel like this is causing issues in your game. {{ :global:global_preloadoptions.png?nolink |}} **Preloading Time:** How long should the preloading time be? This will be how long to wait in the ''Loading Battle Screen''. **Hit Effects:** Untoggle to stop the engine from pre-loading the Game Objects from [[global:hiteffects|Global Editor -> Hit Effects]]. **Stage:** Untoggle to stop the engine from pre-loading the selected stage prefab. **Warm All Shaders:** Run Unity's own Preloader technique before the battle starts. (for more information [[http://docs.unity3d.com/ScriptReference/Shader.WarmupAllShaders.html|click here]]) ---- Code access: ''UFE.config.preloadOptions'' ---- [[global:start|< Back to Global Editor]]