====== Body Parts Visibility Changes ====== Use this to make certain parts of the character visible or invisible (depending on the default setup assigned under the [[character:hitbox|character's hitboxes]]). This option only works for objects detached from the main [[http://docs.unity3d.com/Manual/class-Mesh.html|Mesh]]. {{ :move:move_bodypartsvisibilitychanges.png?nolink |}} ---- **Casting Frame:** When during the move should the body part change visibility. **Body Part:** The location of the game object that will change visibility. **Visible:** Toggle rather or not the object will be visible. **Left:** Toggle so this effect only happens if the character is on the left side (facing right). **Right:** Toggle so this effect only happens if the character is on the right side (facing left). ---- [[move:start|< Back to Move Editor]]