Topic: [SOLVED] Keep new position of opponent after using override
Hi,
I'm using a move on my player that makes another move execute on the opponent using the 'Opponent Override', root motion is working fine but the opponent comes back to his original position after the animation is completed. Is there some way I can have the camera rotate accordingly and keep the opponent in the new position using the config? Or will I need to manually play around with the ControlsScript?
Thanks