1

(1 replies, posted in 2D Gameplay)

This may help.

https://www.youtube.com/watch?v=SBwc0ap … mp;index=4

2

(3 replies, posted in General)

Hi Grave174, Thank you!

I was really stomped but I got the problem solved. Apparently, like an idiot, I didn't assign the move I wanted in the chain to player's move list.  As soon as I did the chain worked perfectly.


Thank you much buddy! I really appreciate the response.

3

(3 replies, posted in General)

Hi Guys,

im new to the forums.
My name is Nick and I'm trying to build a fighting game.
Im really new to UFE but been playing fight games as long as I can remember.

I need some help setting up the "Chain Move" feature.

please see video below:
https://www.loom.com/share/4cc9a8f37a19 … a7af52c28d


1. I want to create a chain move that uses a single button pressed consecutively (eg user hits btn1 3 time) to executes a combo.
2. When I try to implement no moves are fired.
3. I attached an "Applied Force" to the move and that get fired just fine.
4. I used the "Auto Execution" feature and I'm getting the same result -- the follow up move doesn't get fired


Note:
- im using the "lite" version of UFE
- I see in the Docs that the "chain moves" is pro feature (But the tab is available in the version I downloaded)