Topic: Stop the opponent

is there any option or coding in which when i am playing some move then in starting frames of the move opponent character must not play its move or if opponent play then it automatically blocked by my character. i don't want to use stun time because i want to stop the opponent at start up frames.

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Re: Stop the opponent

What type of move are you trying to make?

Kinda sounds like a throw, if so use opponent override for this.

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Re: Stop the opponent

I am just making a common move like punch or kick but while i am executing my move, sometimes opponent execute its move at the same time as well... i want to mitigate this anomaly.

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Re: Stop the opponent

That doesnt sound normal, prehaps you have player 1 and player 2 input on the same button? In training mode see what the input display is showing that might give you some clues.

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Re: Stop the opponent

Just i want that both characters don't play their moves at same time.

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Re: Stop the opponent

Are you trying to prevent the opponent from doing a move while the opponent is in stun?

I'll need more info about what your trying to do.

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7 (edited by Az 2022-06-16 02:24:23)

Re: Stop the opponent

I think he wants to avoid counter.

Maybe try using Invincible Frames during Start Up frames?

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