Topic: Help With 2.5D?
So I'm working on a fighting game that uses 3D models for the stages, but uses 2D sprites for the characters (Look at Marvel vs. Capcom 2 or Skullgirls for reference what that looks like) I'm wondering if I have to do any special processes to make it using this engine, or if the 3D and 2D elements of this engine are able to integrate easily?