Pages 1
Universal Fighting Engine Forum We are no longer using the forum to answer questions due to bot attacks. Please use our discord instead: https://discord.gg/hGMZhF7 |
You are not logged in. Please login or register.
Universal Fighting Engine Forum → Character Design → New model fingers twisted
On the imported fbx you have to fix the avatar sometimes. Click the configure button and make sure the right bones are assigned correctly.
That's very odd, I had the exact same problem before and it was because the humanoid avatar had assigned several of the fingers incorrectly, such as the thumb where the pinky should be. So even though everything looked green on the avatar it was not correct. Click on the original fbx in your assets and look in the inspector window. Do they look twisted there? What about if you have it set to generic?
Hello,
I completely followed the tutorial procedure to build in new models. All of them work fine but i see some models have twisted fingers. What could be the possible issue?
Hello. Do you use Mixamo-generated characters?
Universal Fighting Engine Forum → Character Design → New model fingers twisted
Powered by PunBB, supported by Informer Technologies, Inc.