Topic: Stage Loading Method "Scene File" - Error
Hello.
I have a problem with the scene-file loading-method. If I choose the TrainingRoom-scene (path set, added to build), im getting this error at runtime after the scene has loaded (scene shows up correctly in the Hierarchy-window/scene-view):
ArgumentException: SceneManager.SetActiveScene failed; invalid scene
UnityEngine.SceneManagement.SceneManager.SetActiveScene (Scene scene)
UFE.SetActiveStageScene () (at Assets/UFE/Engine/Scripts/Manager/UFE.cs:3004)
FluxCapacitor.ExecuteLocalDelayedActions () (at Assets/UFE/Engine/Scripts/Network/Netcode/FluxCapacitor.cs:876)
FluxCapacitor.ApplyInputs (Int64 currentFrame, Int64 lastSynchronizedFrame) (at Assets/UFE/Engine/Scripts/Network/Netcode/FluxCapacitor.cs:587)
FluxCapacitor.DoFixedUpdate () (at Assets/UFE/Engine/Scripts/Network/Netcode/FluxCapacitor.cs:318)
UFE.FixedUpdate () (at Assets/UFE/Engine/Scripts/Manager/UFE.cs:2282)
I'm working with Unity 2018.3.0f2 and UFE 2.1.1.