Topic: UFE 2.2 News and Changelog
Update for UFE 2.2 is coming soon, introducing several new features and 2 new characters.
Changelog:
- Scripts updated to Unity 2019.1.3
- Added support for 2D sprites
- New character added to the roster: Ellen (2D)
- New character added to the roster: Suzan (3D - Mecanim Bot's moveset)
- Added new custom hitbox editor
- Fixed priority issues with plinking moves
- Fixed issue when attempting to connect to a new match right after finishing an online match
- Fixed after screen options after an online match
- Added new GUI screen: Online Mode After Battle Screen
- Fixed issue with changing the frames per seconds of your project to values different than 60
- Added new option under Global Editor → Advanced Options → Auto Save UFE Assets
- Added new option under Move Editor → General → Execution Cooldown
- Fixed on-screen debug font size when using with “Start Game Immediately”
- Added new overload for UFE.SpawnGameObject (takes both frame count and seconds)
- Fixed issue with custom stage position under Global Editor → Stages
- Fixed issue with stage scene not properly changing when in Story Mode
- (Source) Core folder moved inside Script folder
- (Source) All subclasses under GlobalInfo, MoveInfo and CharacterInfo moved to independent files
There will also be a price cut for UFE 2 Source: From $899 to $599
If you bought UFE 2 Source at the original price you are entitled for a major discount on the Enterprise license. If you bought UFE 2 Source over the past 30 days (April 22th) you are entitled for a partial refund. Send me a message with your invoice number for more details.
Update will be released within a week or two depending on approval time. I'll keep this post updated.
Previous update topics:
2.1.1
2.1.0
2.0.0
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