Topic: Keep CPU Character(Fuzzy AI) to in wait/idle status
Hi, I have a question about Fuzzy AI, I have a game two CPU characters are fighting to each other.
During the game, If the user press the button I want the Character to play the special move.
I using Castmove to start the special move. it works fine, However before I start special move I want to the character to wait in Idle status for few seconds. How do I do that?
I tried this to keep character in idle.
UFE.GetPlayer1ControlsScript().Physics.ForceGrounded();
UFE.GetPlayer1ControlsScript().MoveSet.PlayBasicMove(UFE.GetPlayer1ControlsScript().MoveSet.basicMoves.idle,UFE.GetPlayer1ControlsScript().MoveSet.basicMoves.idle.name,0);
but it will over write by AI really quick.....
please let me know how do I do this.
Thank you