Topic: Round won move sounds only playing on first round.

Dear UFE

I hope you can help we with an issue i'm having.  In the character settings, im setting a round won "move" so that the character plays a specific anim and makes a sound.  No problem there as its just like setting up any other move but with no inputs.  This seems to work fine on the first round that the character wins however on subsequent rounds , the move is triggered as I can see the animation play however the sound does not play.  There is nothing in the logs to indicate and error.  Is this a known issue?

Please can you advise what we can change to get this to work as intended?

Kind regards

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Re: Round won move sounds only playing on first round.

In the Default Battle GUI script under "Battle GUI" prefab there's an option for a KO sound clip. You can add your sound there and it will play when you win the fight.

This will fix you issue I think.

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Re: Round won move sounds only playing on first round.

roronoaZoro7 wrote:

In the Default Battle GUI script under "Battle GUI" prefab there's an option for a KO sound clip. You can add your sound there and it will play when you win the fight.

This will fix you issue I think.

Dear roronoaZoro7

Unfortunately I dont think this is going to work in this case as each character has their own winning animation and sound effect to play upon winning a round.  There is clear provision for this in the Character Stance outro moves.  LIke I say it plays the anim on subsequent rounds but the sound event which is part of the move only plays the once.

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Re: Round won move sounds only playing on first round.

it doesnt play at all during win pose, is there a fix for this?  was just going to report it

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