Twrmois wrote:Is there anything we can see concerning the process of the Networking? Like some techdemo videos or a roadmap of completion, etc?
Sorry about the delay on this. Yes, we do have a roadmap, but its internal. I'm hoping to release a public version, but I still need to check on a few things.
...But here is a little something just to get you guys hyped
We will first release UFE 1.7 that, among several needed additions to the engine (like wall bounce, multiple gauge options and air recovery) will come with an early beta of the netcode and P2P network (direct IP connection).
After the release we will begin working on UFE 2.0, a completed revised version of UFE 1.x. This version will include several new features such as brand new interface, Server Side Network, GGPO-based netcode and support for several new game types (such as 3D Arena, 2D and Beat 'em up).
More news and details very soon.
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