Topic: Can't configure Network
I just migrated my project from 2.4.1 to 2.6 and unity 2.22.3.33f1. to see about the desynchs problem solutions and because it's required to port it to new systems.
I was following the network tutorial, download PUN2 FREE, get the ID in PHOTON (wich i already had, because my game it's been on steam for like 9 months with delay based network, because the rollback desynched all the time) run the ufe to photon api, but then i got a lot of errors.
what am i doing wrong?
Thanks!