1 (edited by lunarexgames 2021-08-20 09:46:29)

Topic: Animation in Preview does not match Play mode

Hello. I'm adding a few animation packs and any time I add a new animation that doesn't come with UFE I'm getting the same problem.

When setting up the move in Move Editor and checking out the preview - it looks like everything is set, including hit boxes and active hit boxes. They follow the body parts correctly. However, in Play Mode, when I do the same Move, the animation plays, but you'll see the hit boxes and everything no longer is attached to the model. Unable to add new animations that have proper hit boxes. Let me know if I'm missing something as I've followed the steps and tutorials.

This is a video to show what I'm talking about: https://youtu.be/1-Qck5tdGko

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Re: Animation in Preview does not match Play mode

Under Character Editor -> Move Set, disable "use animation maps".

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Re: Animation in Preview does not match Play mode

Mistermind wrote:

Under Character Editor -> Move Set, disable "use animation maps".

YES!!! That did it. You ROCK!!!

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