Topic: Throw that swaps the positions of the characters.
We are having an issue where we are implementing a throw where one character throws the other behind them much like Ryu would however the issue is the animations are all correct however upon successful completion of the animation, both character (for what looks like 1 frame) momentarily render their idle positions with the original orientations (when in fact they should now be reversed). This does sort it self after 1 frame however this basically creates a graphical glitch. Please can you advise if there is any specific setting or method we need to use for moves of this type where the two characters swap position.
Thanks for your help in advance.
Kind regards