Topic: The Tale of Fighting Nymphs

Video:
https://youtu.be/SH6BGwydxgc


This is my first original game which name is "The Tale of Fighting Nymphs" that is fighting game.
I just started this game project, so I have to do many works for my game.
If you have opinion to my game, please tell me.


PS 1. I am a Korean, so I can't speak English well.

PS 2. I always upload my work process to my Twitter account.
https://twitter.com/MyungsooLim

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Re: The Tale of Fighting Nymphs

Hey Lin,

The game looks good so far.

The only feedback I can really give is Haruru clothes/hair. I like the fact that you have them moving, but they're moving to much and to fast. The same could be said about Nana's hair, but it's less noticeable since her hair is shorter.

I would recommend weighting them down a little bit.

Looking forward to more of the game.

-Vincent

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Re: The Tale of Fighting Nymphs

Hello, Nishi.
Thank you for your advice. ^^
I will do that your advice!

- Lim

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Re: The Tale of Fighting Nymphs

Seems promising. Like the idea of the characters.

The camera looks too high. Try changing the camera settings to something like the following:
https://snipboard.io/MB3xyX.jpg

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Re: The Tale of Fighting Nymphs

Hello, MrPonton.
Thank you so much for your advice.
I will try your camera setting. ^^

- Lim

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6 (edited by Lim 2020-06-18 00:47:19)

Re: The Tale of Fighting Nymphs

Video:
https://youtu.be/su97PSEcH3M


Good day, everyone.

I am making movement skills of my game's 3rd character.
My goal is making 8 characters include boss. ^-^

I have one question.
I want to lip sync for my characters, But I don't know how I do that.
If you have know-how, please teach me.

- Lim (https://twitter.com/MyungsooLim)

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Re: The Tale of Fighting Nymphs

Do you want to know how to add the animation to show them talking, or how to animate them talking?

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Re: The Tale of Fighting Nymphs

I can't explain my problem well for English. T_T
I want to open characters' mouth when they speak  their voice. ^^

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Re: The Tale of Fighting Nymphs

Lim wrote:

I can't explain my problem well for English. T_T
I want to open characters' mouth when they speak  their voice. ^^

To do that, you would have to animate their mouths when they're speaking. And then set the animation as their "Intro", "Victory" animations.

There isn't really a way to get the game to do the mouth flaps automatically. So you are looking at having to animate the mouth movements your self.

I would say Blender would be the easier option to animate it, this way you could then animate the body movmints at the same time if you wanted.

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10 (edited by MrPonton 2020-06-18 22:44:45)

Re: The Tale of Fighting Nymphs

Select the animation file inside FBX/Blend file in Project window.
Press Ctrl+D.
File will now be duplicated outside the FBX.
Now you can modify the animation in Unity to include open/closing mouth.

It will be require animation by your hand.
Maybe there is automation program in Unity Asset Store that can help, but I do not know.

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11

Re: The Tale of Fighting Nymphs

Nishi wrote:
Lim wrote:

I can't explain my problem well for English. T_T
I want to open characters' mouth when they speak  their voice. ^^

To do that, you would have to animate their mouths when they're speaking. And then set the animation as their "Intro", "Victory" animations.

There isn't really a way to get the game to do the mouth flaps automatically. So you are looking at having to animate the mouth movements your self.

I would say Blender would be the easier option to animate it, this way you could then animate the body movmints at the same time if you wanted.


Oh, thank you very much for your kindness advice.
I can use Blender for only character modeling.
So, I can't use well Blender for making animation.
But I will study that from now. ^^

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12 (edited by Lim 2020-06-18 23:49:19)

Re: The Tale of Fighting Nymphs

MrPonton wrote:

Select the animation file inside FBX/Blend file in Project window.
Press Ctrl+D.
File will now be duplicated outside the FBX.
Now you can modify the animation in Unity to include open/closing mouth.

It will be require animation by your hand.
Maybe there is automation program in Unity Asset Store that can help, but I do not know.


Thank you, thank you so much. ^_^
I tested Lip Sync asset from Uniyt Asset Store, but I couldn't use it on UFE.
Maybe, I ought to modify animation files by myself.

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Re: The Tale of Fighting Nymphs

Lim wrote:

I tested Lip Sync asset from Uniyt Asset Store, but I couldn't use it on UFE.
Maybe, I ought to modify animation files by myself.

Yes, that's because most of the Lip Sync assets I have seen all use blendshapes instead of bone animation.

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14

Re: The Tale of Fighting Nymphs

Video:
https://youtu.be/-zjD66hNg4o

https://youtu.be/6ZL-c9GY5DU


Good day, everyone.

I am making 4th character of my game.
And I am fixing characters' skills.

Next time, I will make boss character who doesn't look like boss. ^^

Anyway, if you have opinion to my game, please tell me.
Thank you~

- Lim (https://twitter.com/MyungsooLim)

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Re: The Tale of Fighting Nymphs

Looks good so far!

You're doing a good job.

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16

Re: The Tale of Fighting Nymphs

Nishi wrote:

Looks good so far!

You're doing a good job.


Thank you very much. ^-^

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17

Re: The Tale of Fighting Nymphs

https://store.steampowered.com/app/1780690/

My humble game released on Steam!
This is free game.
If you have interest, please check my Steam store page. ^-^

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Re: The Tale of Fighting Nymphs

Congrats, looks very good!

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19

Re: The Tale of Fighting Nymphs

Steviebops wrote:

Congrats, looks very good!

Thank you so much. ^-^

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