Topic: Arena Fighters
This is a project I've worked on since I was a child (I think before I was 10.) I wanted to create my own easy to control fighting game that had a fair learning curve, while also being quick to pick up if you were new. I started the project in M.U.G.E.N ('06), and was barely able to make one balanced "complete" character. A few years afterward I started again in Game Maker, then 2DFM, and finally, many years later, I began to learn Unity and eventually seen UFE and brought it. I have been developing the game in UFE since August 2014.
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Arena Fighters features a array of different characters to control, each with their own unique feel and control. One character may be quick and have many rushdown moves while another may be slow but have hard hitting hits and good reach. The game uses a three button layout, of which are used for light, medium and heavy attacks, respectively. There are some defensive mechanics such as an Escape feature to prevent block lockdowns and a combo breaker feature. Special Moves are easy to pull off, if you are used to traditional fighting game directional commands. The game is intended for fighting game beginners/casuals.
The game is still about two or more years away from release. The alpha/beta will be free, and the final product will be free as well. It is best played with friends.
I am not the best 3D modeler so I typically make most of the characters in Fuse and see what touchups I can do on them in other programs or Unity itself. The game is still early in development so most of the models, sound effects, and such currently are placeholder.
Check out my YouTube channel/Subscribe for more videos on it, i'll post some on this post from time to time.
https://www.youtube.com/channel/UCIwGfT … D8kRQVYVeQ
EDIT: latest video here: https://youtu.be/4i-W2RSzr1s