Topic: Use Cases Beyond Side to Side Fighter
How possible is it to use parts of this system (primarily the combat) to create a game that is not a side to side fighter, but instead something a little bit more open. My goal is a top down view that uses hand to hand combat, but also has the ability to pick up and use weapons in the arena. Hyper Jam is a great comparison to what I am intending on creating so here is a link to gameplay of it. https://www.youtube.com/watch?v=us12o60 … l=iMAVERIQ