I did it, but when I restart Unity this comes up
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Az wrote:0massimo0 wrote:Video https://www.youtube.com/watch?v=-nPWaYvTcfI
I had to close Unity from the task manager because it was crashing and saturating my ram. After importing version 2.5.0 none of the characters have hit box script. Why does it take me back to the old character selection screen? I thought it was a patch that integrated the old version, but it seems I have to start from the beginning again
Don't forget to delete the old UFE folder before updating, it is required.
http://www.ufe3d.com/doku.php/changelog … _ufe_build
I went into safe mode and there are 40 errors, most of which concern photon 2api
Update - photon was missing within unity, now the 40 errors have been reduced to 6
1 - Assets\UFE\Engine\Scripts\UI_Templates\DefaultChallengeModeAfterBattleScreen.cs(6,54): error CS0246: The type or namespace name 'ChallengeModeAfterBattleScreen' could not be found (are you missing a using directive or an assembly reference?)
2 - Assets\UFE\Engine\Scripts\UI_Templates\DefaultChallengeModeAfterBattleScreen.cs(19,23): error CS0115: 'DefaultChallengeModeAfterBattleScreen.DoFixedUpdate(IDictionary<InputReferences, InputEvents>, IDictionary<InputReferences, InputEvents>, IDictionary<InputReferences, InputEvents>, IDictionary<InputReferences, InputEvents>)': no suitable method found to override
3- Assets\UFE\Engine\Scripts\UI_Templates\DefaultChallengeModeAfterBattleScreen.cs(39,23): error CS0115: 'DefaultChallengeModeAfterBattleScreen.OnShow()': no suitable method found to override
4 - Assets\UFE\Engine\Scripts\UI_Templates\DefaultChallengeModeScreen.cs(5,43): error CS0246: The type or namespace name 'ChallengeModeScreen' could not be found (are you missing a using directive or an assembly reference?)
5 - Assets\UFE\Engine\Scripts\UI_Templates\DefaultChallengeModeScreen.cs(18,23): error CS0115: 'DefaultChallengeModeScreen.DoFixedUpdate(IDictionary<InputReferences, InputEvents>, IDictionary<InputReferences, InputEvents>, IDictionary<InputReferences, InputEvents>, IDictionary<InputReferences, InputEvents>)': no suitable method found to override
6 - Assets\UFE\Engine\Scripts\UI_Templates\DefaultChallengeModeScreen.cs(39,23): error CS0115: 'DefaultChallengeModeScreen.OnShow()': no suitable method found to override