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Universal Fighting Engine Forum → 2D Gameplay → Is it deliberate that root motion doesn't work on multiplayer?
Make sure disable root motion is disabled.
Run the through the map recorder scene process.
Then enable Use Animation Maps in the character file.
Hey Thank you, this seems right the perfect solution.
Just is there a way that I can see if it worked? Like where the map data is being saved or can I change the data? Is it all under the hood?
I mean when I added some more moves, I might not remember which ones did I record an which I didn't. Is there a way to see it on the move?
Thanks
If your ever in doubt just run through the map recorder again.
You can preview recorded maps in move files.
Universal Fighting Engine Forum → 2D Gameplay → Is it deliberate that root motion doesn't work on multiplayer?
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