Topic: Wall bounce different than bounce off camera edge
I would like to have 2 separate things happen when a character bounced off camera edge
Versus when they hit the end boundary of the stage
For camera edge I want to do wall bounce like normal
For end boundary I want the character to just splat on the wall and stay there for a few frames before falling or until hit
Has anyone tried to do something similar yet?
Current Projects:
Destined Soels
Always happy to help when possible. If its something pretty minor ill just help you out. But i do commissions as well. Hit me up if you need a commission.