Topic: How to extend frames on chain move
Hi Everyone,
I have new move "Right Hand Punch" which works like one-two punch. It is a chain move that is triggered after "PunchStandingLight" if hit is confirmed. When this new move gets triggered, full animation does not play. Instead, it lasts for like 1~2 frames and stops.
This is move config of "Right Hand Punch". I wonder what "Base Speed" does... Playing with it helped me with other move.
This is animation preview of "Right Hand Punch"
This is actual play. The new move is shown for like 0.1 sec. How can I let whole animation to play?
Thanks for your attention on this,