Topic: Opponents Don't Defend Against Crouch Attacks

Hello;

The Fuzzy AI for my opponent don't defend against crouch attacks.

Here's a sample animation to review:

https://youtu.be/uzKrDPYOV7Y


I have created crouch block animation and hitboxes for opponents. And I set AI Instructions for all Behaviors as RushDown_Balance.

How can I customize my character's AI Instructions so that they can defend against block attacks?

Thank you

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Re: Opponents Don't Defend Against Crouch Attacks

Did you checked if your attack move's Hit Type is set to "Low"? I can see your opponent is blocking but is thinking your attacks are Mid.

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3 (edited by apollo 2020-07-28 05:03:47)

Re: Opponents Don't Defend Against Crouch Attacks

@xHerox: Yes, I checked and the Hit Type for my characters' crouching attacks are all set to "Low". Some characters have sweeping crouching attack and they are set to "Sweep".

The following are my AI instructions for all of my characters. Is this correct?

https://www.imageupload.net/image/oJ9yS


If the image doesnt work:

I made three AI Instructions for each Character in their Character Editor:

(1)
Behavior: Balanced
Instructions File: RushDown_Balanced (AIInfo)

(2)
Behavior: Defensive
Instructions File: RushDown_Balanced (AIInfo)

(3)
Behavior: Aggressive
Instructions File: RushDown_Balanced (AIInfo)

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Re: Opponents Don't Defend Against Crouch Attacks

hmm. can you try my RushDown_Balance AI? (https://www93.zippyshare.com/v/MSM3AtrA/file.html)
I kinda realized now the opponent isn't blocking but also attacking. Maybe you can also should also set the Distance Definition in your AI file? Because maybe the opponent isn't blocking because it thinks you're still far from her?

Sorry if i'm not helping it's really hard to check when you dont see the files to check in your own pc lol. Btw nice sprites.

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Re: Opponents Don't Defend Against Crouch Attacks

@xHerox This is an excellent start but what changes do I make in Distance so that the opponent is more defensive against crouch attacks?

Here's a screen capture of Rush Down Balance Definitions:

https://www.imageupload.net/image/oedtd

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Re: Opponents Don't Defend Against Crouch Attacks

maybe just lower the Very Close to .03 and if it works you have to do that to all the AI files you'll be using.

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Re: Opponents Don't Defend Against Crouch Attacks

@xHerox: Thank you very much. It helped. Then I looked into your work and it helped me figure out how AI programming actually works in UFE; so I did some additional tinkering to get the results that I want.

Thank you SOOOO much! I really appreciate.

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Re: Opponents Don't Defend Against Crouch Attacks

Great! Glad it somehow helped, yeah tinkering and testing the AI files are hard but fun especially if they follow what you really have in mind. I still wish there are other ways to control the AI's like what Mugen did though so we can program the combos etc.

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