Topic: New to this - Animation Assistance.
I managed to import a model and get it prefabbed and have settings all correct to the point where i can hit play and see a little bit of the "demo" in the backround with the model imported but it remains black with the error message.
nullreferenceexception: Object reference not set to an instance of an object
MecanimControl.GetCurrentClipFrame (System.Boolean bakeSpeed) (At <e5749fea8b364ab1935fc03c32a252bd>:0)
The model imported for the Type1 3D Demo. I managed to assign Ethans animations using the character creator.
My model and Ethan's should be the same type for humanoid.
Animation Type is Mecanim 3D in the character creator and the Avatar selected is the one i uploaded. The hitbox script is a direct copy from Ethan's as well. I also copied Ethans default "Animator" component from their prefab as well.
There is something missing and I do not understand it. I am only doing this in this fashion so i know how to upload charicters into this framework and have it function. Once I get to a point where "even" if the model is T-posing but Unity successfully plays. I can start trouble shooting more but im stuck.