Topic: Shoes disappears if camera it's to close to the cameras bottom

Dont know why but this only happens in ufe within unity. If the camera is close to character and the character has is wearing shoes, the shoes will disappear, but if the camera is zoomed out enough they then it reappears. How can I fix this without zooming the cam all the way out?

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Re: Shoes disappears if camera it's to close to the cameras bottom

Under hierarchy, click on the camera and try toggling "occlusion culling". Alternatively, try changing the clipping planes or projection.

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Re: Shoes disappears if camera it's to close to the cameras bottom

Do the shoes have a skinned mesh renderer? If so try checking the update when offscreen to see if they still disappear. Using update when offscreen is not ideal for preformance, so you can modify bound settings instead.
https://docs.unity3d.com/2020.1/Documen … tml#bounds
https://i.imgur.com/hRkKFOd.png

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