Topic: Double input bug on UFE 2.0.2
Hello! Got UFE 2.0.2 a long time ago and never updated it, so it might be already fixed on a new version, still I'm not comfortable with updating the project version as I have a lot of "custom" solutions applied to a few bugs. I'm having a big problem with the input as it is very sensitive. First when you abort a fight and return to menu, the "accept" key seems to be pressed twice, as it takes you to the story mode instead of the main menu. When you enter training mode it shows every button pressed twice as:
⬇️
⬇️
1
1
◀️
◀️
6
6
Instead of
⬇️
1
◀️
6
This means problem when you try to do special attacks
Any solution to this?
Before blaming my "custom" code, I must let you know that I only edited a part of the code that was posted on this forum for a well known bug where when you go out of CPU vs CPU mode you can still hear them fighting despite it's only displaying the main menu, and when you went out of a fight for entering another, there were 4 fighters instead of 2
I don't think it's anything to do with that