Topic: Multiplayer errors
Hi,
I am new to Photon. I have Integrated PUN by following the documentation (http://www.ufe3d.com/doku.php/global:network). As expected network option in UFE Global File is enabled and when I click on "Online" button and then click on "Create Game", following errors occurs I have no idea how to get it working.
Operation failed: OperationResponse 230: ReturnCode: 32736 (No auth request during expected wait time). Parameters: {} Server: NameServer
UnityEngine.Debug:LogError(Object)
NetworkingPeer:OnOperationResponse(OperationResponse) (at Assets/Photon Unity Networking/Plugins/PhotonNetwork/NetworkingPeer.cs:1669)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
PhotonHandler:Update() (at Assets/Photon Unity Networking/Plugins/PhotonNetwork/PhotonHandler.cs:161)
Authentication failed: 'No auth request during expected wait time' Code: 32736
UnityEngine.Debug:LogError(Object)
NetworkingPeer:OnOperationResponse(OperationResponse) (at Assets/Photon Unity Networking/Plugins/PhotonNetwork/NetworkingPeer.cs:1711)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
PhotonHandler:Update() (at Assets/Photon Unity Networking/Plugins/PhotonNetwork/PhotonHandler.cs:161)
CreateRoom failed. Client is not on Master Server or not yet ready to call operations. Wait for callback: OnJoinedLobby or OnConnectedToMaster.
UnityEngine.Debug:LogError(Object)
PhotonNetwork:CreateRoom(String, RoomOptions, TypedLobby, String[]) (at Assets/Photon Unity Networking/Plugins/PhotonNetwork/PhotonNetwork.cs:1702)
PhotonNetwork:CreateRoom(String, RoomOptions, TypedLobby) (at Assets/Photon Unity Networking/Plugins/PhotonNetwork/PhotonNetwork.cs:1655)
PhotonConnector:CreateMatch(MatchCreationRequest) (at Assets/UFE/Engine/Scripts/Network/PhotonAPI/PhotonConnector.cs:86)
PhotonMultiplayerAPI:CreateMatch(MatchCreationRequest) (at Assets/UFE/Engine/Scripts/Network/PhotonAPI/PhotonMultiplayerAPI.cs:44)
DefaultHostGameScreen:StartHostGame(Text) (at Assets/UFE/Engine/Scripts/UI_Templates/DefaultHostGameScreen.cs:45)
UnityEngine.EventSystems.EventSystem:Update() (at C:/Program Files/Unity/Editor/2019.4.15f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.ugui/Runtime/EventSystem/EventSystem.cs:377)