Topic: Disable Body collider working as hit collider?

Right now as I understand it, the body collider does two things. It acts as the physical area other characters can bump into, and when other characters hitboxes collide with it, it acts as a hurtbox.

Is there any way to remove the secondary functionality of the body collider? It's preventing some moves to function as I envision them...

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2 (edited by FreedTerror 2021-11-16 13:43:00)

Re: Disable Body collider working as hit collider?

Seems like a new hitbox type should be made instead so it won't break anyone who updates.

Collision only type hitbox would be nice. It would only interact with other collision hitboxes.
it would just be the body collider without the hurtbox interaction.

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