Topic: Adding "Neutral" as a direction option for move inputs.

I've been thinking about this for a while now and I think this would be highly beneficial.

for example, I'm trying to create a move with a "down down" input, but some of the input settings are conflicting with the crouch moves, and since I don't have to return to neutral, I can just mash down and my attack button to execute the move instead.

I think having an option for "neutral" stick position in the input options of the move would help prevent things like this!

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Re: Adding "Neutral" as a direction option for move inputs.

correct me if I am wrong but I though you do an "on release" input? It is still a problem but that might help with your specific case.

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