Topic: Converting Game from 2.5D to 3D

I've been working on converting my game from 2.5D to 3D.  My stages could already be considered 3D as I created them using the stage creation tutorial posted on the site. 

I've converted all of my moves over to 3D moves. 

The last step to me was to change the setting at the top of my config file from 2D to 3D. 

Now what happens is the camera floats around at what looks like random places in game.  Ideally, I'd like it to be right behind P1.

I'm sure I've missed out on a bunch of steps so I thought I'd ask here if theres either a tutorial already out there or some list of suggested steps that I need to follow to get this properly in 3D.

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