Topic: Damage Reaction Animation
I want set Damage reactions.
・On the damage receiving side,
Character File → Move Set → Basic Moves → Hit Reactions to select the animation for damage.
・On the attacker's side,
Move File → Active Frames → Hit is used to specify the damage value, movement control, and hit type.
Is this perception correct?
I also set the damage time in Hit Stun Options → Hit Stun on Hit, and tried to test play it.
Only the first image in the animation file was displayed for the specified damage time.
How can I make the entire damage motion animation show up for the set damage time?