Topic: Making throws without reaction unable to be parried

In my projects I used throws without reactions as shown in the 2nd half of this tutorial
https://www.youtube.com/watch?v=SBwc0ap … mp;index=9

This has been working well for the project, since every character in the game has a separate rig.  but this method does not seem to work with the parry settings in block settings. It makes the grabbed player able to parry the initial hit of the throw. Is there a way for to make a move unparryable without animating a reaction for every grab?

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Re: Making throws without reaction unable to be parried

Seemed to find a fix by having move override of a blank animation frame and having the first hit of the throw on frame one instead of 0.

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