Topic: Making throws without reaction unable to be parried
In my projects I used throws without reactions as shown in the 2nd half of this tutorial
https://www.youtube.com/watch?v=SBwc0ap … mp;index=9
This has been working well for the project, since every character in the game has a separate rig. but this method does not seem to work with the parry settings in block settings. It makes the grabbed player able to parry the initial hit of the throw. Is there a way for to make a move unparryable without animating a reaction for every grab?