Topic: How to Mirror particle effects? ( 3D models )

Hi I tried using the particle effects that includes 3d models but when I used them as an opponent the 3d model Isn't mirrored.

Is there a way to use 3d models on the particle effects?



Mirror on Right side dint work. The only ones that got mirrored are the particles

Share

Thumbs up Thumbs down

Re: How to Mirror particle effects? ( 3D models )

Toggle "Mirror on Right Side" under Particle Effect (Moves Editor).

http://www.ufe3d.com/doku.php/move:particleeffects

Be aware: This system is only designed to rotate the particle prefab 180 degrees on the other direction. It has no control over particles and other effects spawning from the prefab.

This is what it does under the hood:

particle.transform.localEulerAngles = new Vector3(particle.transform.localEulerAngles.x, particle.transform.localEulerAngles.y + 180, particle.transform.localEulerAngles.z);
Like UFE? Please rate and review us on the Asset Store!
Questions about the Forum? Check out our Karma FAQ.
Don't forget to check our discord channel.