1 (edited by Storm87 2023-10-21 12:13:04)

Topic: Storm (Marvel vs V Capcom) mechinic (Floating)

I was able to implement this a couple of years ago, but the code was very messing. I want to make works when the character is falling from jump or Superjump, and when you hold "up" button the character will slowly float down, instead of normal fall velocity.

any ideas?

https://youtu.be/7-yA-QQvutI?feature=shared&t=377

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Re: Storm (Marvel vs V Capcom) mechinic (Floating)

Using move files this could be doable.
It would get fairly complicated so I'll see if I can create it with the UFE templates sometime and share it.

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3 (edited by Storm87 2023-10-25 10:57:34)

Re: Storm (Marvel vs V Capcom) mechinic (Floating)

thanks feedterror, I dont see it being done with just move files,unless its done within sorcecode.would be cool though



I think I did it way

if(gameobject == player 1)
    if (Input (up)
  (
    if( velocity < 0 && state is falling)
       velocity += value +Time/delta;
  )


something like that.

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