Topic: Hits canceling momentum

Whenever my characters het each others, like with an air attack they lose all momentum. Specifically I want a dive kick to pass through the opponent. Despite both ignore body and completely invincible being checked it just, doesn't pass though and stops every time. I am at a loss, any ideas?

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Re: Hits canceling momentum

Sounds like there could be reset forces going on.
https://i.imgur.com/WFPbZrR.png

If it's not reset force, can you post a video of the issue?

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Re: Hits canceling momentum

This is what is happening. https://youtu.be/Z06Y7ost4sA

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Re: Hits canceling momentum

The video is private

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Re: Hits canceling momentum

The video should be visible now. if you want I can send screenshots of my settings too. It happens for all characters as well.

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Re: Hits canceling momentum

Hmm, body colliders and ground collision mass handle character push behaviors.
If I were to guess one of those things isn't over lapping and therefore no push behavior is happening.

You can add a big body collider to your custom hitbox file to test to see if you get that push behavior.

I can also take a look at your project if you want professional help.

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