Topic: Blade's Animations
Hey guys... decided to keep myself active in these forums and share with you some of the animation I have been working on for this character. These are still a work in progress...
Walk Forward with Root Motion (I may go back and give this animation some finesse and fluidity)
Fatal Arrow (Sadly, I could not get this working with root motion so I ended up giving it some force and making it a mid knockdown move. I also need to fix it so it feels powerful)
Right Hook (Nothing fancy about this one. In UFE, this is a hard hitting move but you have to be REALLY close to hit this one. I may end up changing it.)
And last one for the night... I call this one Blading Cutter (A nod to Ed Boon and Netherealm). This move is not only a launcher but also a great anti air for those who love to jump into moves. Still working on this one. Gonna add some explosive power to it
My games control scheme is similar to MKXL and Tekken, so all of the moves are performed on the limbs of the opponent.