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Universal Fighting Engine Forum → 2D Gameplay → Reaction rename
Yes, but you will need the source version to do so. This is the file you need to edit:
\Assets\UFE\Engine\Scripts\Core\Definitions\Move\Enums\HitStrengh.cs
For now, I will use what is available in my version effectively.
I don't know what the word "crumple" means well, what state is this referring to?
(I'm not good at English.)
For now, I will use what is available in my version effectively.
I don't know what the word "crumple" means well, what state is this referring to?
(I'm not good at English.)
https://glossary.infil.net/?t=Crumple
crumple is a state of super prolonged hit stun that sees the character reel over painfully, usually falling to the ground at the end. It's mostly used to describe what happens in Street Fighter IV when you hit with a Focus Attack, although you might hear the word used in other games too. More common is the stagger, which is pretty similar conceptually.
You mean the Knee-collapse reaction. I understand.
Thanks, a lot.
Universal Fighting Engine Forum → 2D Gameplay → Reaction rename
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