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Universal Fighting Engine Forum → 3D Gameplay → Stop the opponent
What type of move are you trying to make?
Kinda sounds like a throw, if so use opponent override for this.
I am just making a common move like punch or kick but while i am executing my move, sometimes opponent execute its move at the same time as well... i want to mitigate this anomaly.
That doesnt sound normal, prehaps you have player 1 and player 2 input on the same button? In training mode see what the input display is showing that might give you some clues.
Just i want that both characters don't play their moves at same time.
Are you trying to prevent the opponent from doing a move while the opponent is in stun?
I'll need more info about what your trying to do.
I think he wants to avoid counter.
Maybe try using Invincible Frames during Start Up frames?
Universal Fighting Engine Forum → 3D Gameplay → Stop the opponent
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