1

Topic: Create a crouch/jump system similar to Soul Calibur

Hello,

As said in the title, I would like to create a jumping/crouching system similar to Soul Calibur.

So basically, when the character is not blocking, Up and Down are used to move laterally, and when the character is blocking, Up and Down are used to jump and crouch/crouchblock.

I tried with specific moves that can only be used during block, but i'm unhappy with the result.
It was more or less ok for crouch and jump, even if the character was still considered as standing, because state override is not working (I know it's still WIP) the major problem was crouch block.
I could not find a way to "simulate" that, using armor options is not possible because some moves have chip damages on block, and an armor would not allow that.  Another problem was that the AI really struggled to "understand" what it needs to do with these moves. (But I guess it could be tricked with specific moves that only the AI can use)

So, does anyone have any idea on how to achieve that system?

Share

Thumbs up Thumbs down

Re: Create a crouch/jump system similar to Soul Calibur

hmm, if I get some time I'll look into that crouch while blocking for 3d

Share

Thumbs up +1 Thumbs down

3

Re: Create a crouch/jump system similar to Soul Calibur

Thank you, I hope you will get the time. big_smile

Share

Thumbs up Thumbs down