Topic: Blocking working incorrectly dipending on which side the character is

Hello, I have already asked this question in a thread but wanted to make an official post so that other people can stumble upon this or help me.

Im having an issue with the blocking of certain normal attacks depending on the side of the character, if my character is in the left, the blocking works correctly, if my character is in the right, it works incorrectly, does anyone know the reason for this? Is there a way to fix it without diving in the main code?

Here is the issue, and i added in the hitbox setup so that people can see the block starts before the active frames of the attacks, gizmos on.

https://streamable.com/a3h48r

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Re: Blocking working incorrectly dipending on which side the character is

Did you assigned the blockable area?
http://www.ufe3d.com/doku.php/move:acti … kable_area

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Re: Blocking working incorrectly dipending on which side the character is

I'll look into replicating this with the template characters.
I'm sure it's a bug.

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Re: Blocking working incorrectly dipending on which side the character is

I managed to reproduce the issue. It only seems to happen on the right side.
https://imgur.com/a/VnFArqF

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Re: Blocking working incorrectly dipending on which side the character is

FreedTerror wrote:

I managed to reproduce the issue. It only seems to happen on the right side.
https://imgur.com/a/VnFArqF

Sorry for the late reply, the only solution to this issue is to make the hitbox extremely big.

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