Topic: How do I make a MVC-style Flight Mode

Any idea how to make a flight mode similar to Doctor Doom or Magneto in MVC? I would have to disable basic actions while in this state, (jump, crouch, walk, etc) then move player based on input. My original idea was using stances, but whenever but the stance system in UFE doesn’t work very well. Any ideas?

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Re: How do I make a MVC-style Flight Mode

Got a video of what your looking to do?

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Re: How do I make a MVC-style Flight Mode

FreedTerror wrote:

Got a video of what your looking to do?

I want to incorporate a flight mode move similar to the ones in Marvel Vs Capcom 2 and UMVC3. Storm, Sentinel, Doctor Doom, Magneto, and Iron Man all have these moves as QCB KK. Do you know what I am talking about now?

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Re: How do I make a MVC-style Flight Mode

Make your move ignore gravity (General -> Ignore Gravity), then link it to itself so the character can float indefinitely.
You can then link that move to several other moves for better flight control.

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