Topic: Bug on knock down attacks
Hey guys,
I am facing a bug. If I use an attack that has a High or Low knock down Hit type, the enemy gets knock down. But their state stays on "Stand", therefore they just lerp back to idle state and the standing up animation won't play.
It works correctly for other types of HitType. Like sweeping. It just don't work on High Knockdown or Mid Knockdown. Any pointers?
Here is a video you can see:
https://youtu.be/Y4KIiCEjuDc
I change the hittype to sweep in the middle of the video to show you the bug.