Topic: 2D Sprite Ghosting

Hey, how could I add a ghosting effect to my 2D sprite animations? I could embed the ghosting effect in the animations, but ideally I would like to render it in real time based on speed/movement.

For example, this method does not appear to be compatible with the UFE framework:
https://gamedev.stackexchange.com/quest … f-a-sprite

Please let me know if you know of a way to implement it. Thank you.

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Re: 2D Sprite Ghosting

You can look into other assets store solutions or look up tutorials on youtube for this.

I created my own ghost system for this.
I wanted to sell it but realistically I don't think I can due to assets store rules.

I'll eventually open source it.

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