Topic: Mirror particles only
So, I have this "laser projectile" super I made. Couldn't make it as a projectile, so I just added the particle on the move itself and set the hitboxes according to that.
[media]https://www.youtube.com/watch?v=3-7M4MM5TbE[/media]
It works fine as long as you are facing to the right. If you are facing to the other way, the "projectile" will still go to the same way as when facing right. I can't mirror the models as it causes clipping. "Mirror particles" would be a neat tickbox.