Topic: Bugs with Cinput and Start of match
Im going to post some screenshots after work today. Last night I installed Cinput into UFE 1.6. Everything works great so far except for a few things I noticed.
When I attempt to change controls during the game with Cinput and their configuration window pops up on top of the UFE UI, I can still interact with the UFE options behind the Cinput window. This makes it hard to change the controls when the game is running.
My second issue is that whenever a match starts, both characters are shown in a T-pose at the center of each stage before they go into their intro animations. Not a game breaker but it adds some confusion to the beginning of a match. Im assuming that I can just extend the fade in time before a match starts to fix this problem.