Topic: WOULD APRECIATE SOME HELP, don't know what happens, all messe up
hi, i was just working on a new character for my game and suddenly some files where missing, and then this appears, and no GUI is visible and the game can't start properly!
The referenced script on this Behaviour is missing!
UnityEngine.Object:Instantiate(UFEScreen)
UFE:ShowScreen(UFEScreen, Action) (at Assets/UFE/Scripts/UFE.cs:508)
UFE:_StartMainMenuScreen(Single) (at Assets/UFE/Scripts/UFE.cs:1803)
<StartMainMenuScreen>c__AnonStorey12:<>m__1E() (at Assets/UFE/Scripts/UFE.cs:608)
CameraFade:StartAlphaFade(Color, Boolean, Single, Single, Action) (at Assets/UFE/Scripts/CameraFade.cs:217)
UFE:StartMainMenuScreen(Single) (at Assets/UFE/Scripts/UFE.cs:608)
IntroScreen:GoToMainMenu() (at Assets/UFE/Scripts/UI/Base/IntroScreen.cs:6)
<LoadMovie>c__Iterator3:MoveNext() (at Assets/UFE/Scripts/UI/Templates/VideoIntroScreen.cs:180)
NullReferenceException: Object reference not set to an instance of an object
DefaultMainMenuScreen.OnShow () (at Assets/UFE/Scripts/UI/Templates/DefaultMainMenuScreen.cs:42)
UFE.ShowScreen (.UFEScreen screen, System.Action nextScreenAction) (at Assets/UFE/Scripts/UFE.cs:516)
UFE._StartMainMenuScreen (Single fadeTime) (at Assets/UFE/Scripts/UFE.cs:1803)
UFE+<StartMainMenuScreen>c__AnonStorey12.<>m__1E () (at Assets/UFE/Scripts/UFE.cs:608)
CameraFade.StartAlphaFade (Color newScreenOverlayColor, Boolean isFadeIn, Single fadeDuration, Single fadeDelay, System.Action OnFadeFinish) (at Assets/UFE/Scripts/CameraFade.cs:217)
UFE.StartMainMenuScreen (Single fadeTime) (at Assets/UFE/Scripts/UFE.cs:608)
IntroScreen.GoToMainMenu () (at Assets/UFE/Scripts/UI/Base/IntroScreen.cs:6)
VideoIntroScreen+<LoadMovie>c__Iterator3.MoveNext () (at Assets/UFE/Scripts/UI/Templates/VideoIntroScreen.cs:180)
i don't know what's going on!
would appreciate some help!
Thanks!