Topic: Editing move list at runtime

Is it possible to edit the move list UFE.config.player1Character.moves at runtime?

I want to let the player customize his character by adding and removing moves. Could I then write a script which edits the UFE.config.player1Character.moves?

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Re: Editing move list at runtime

You can, as long as its not during game play. The moves need to assign certain values to the engine as well as receive some priority treatment right before the fight starts.

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