Topic: Help! Android build fails on startup (v1.8.4)
Hello all,
I'm trying to create the Android version of my app using UFE3D v1.8.4 via Unity 2017.3. I'm able to create the iOS version with no issue. However, when doing a 'Build and Run' with Android platform, I'm getting no errors in the Unity console. However, the app crashes before it loads the 'splash' screen. I've tried seeing if I could fine anything via Android 'monitor/logcat', but I'm only seeing that the 'app' procIDs are shutting down. I know in version 1.7.1 the following was fixed:
-Fixed black screen of death when exporting to Android
-Fixed fade-in screen transition freezing the game on Android
However, I'm guessing these are similar to what I'm seeing. I'm relatively new to the platform, so any help is appreciated. Thanks.