Topic: Flexibility of Fuzzy AI?
Hi does anyone have a clue on how to utilize Fuzzy AI into another fighting game type project that isn't using UFE? I ask because I remember hearing YumCha mentioning in the UFE version 1.5 overview video that Fuzzy AI can be used outside of UFE. I curious as to how this can be done because I would like to still use Fuzzy AI even if I choose not to use UFE just yet. But good lord Fuzzy AI looks unreal and it's definitely more state of the art than the repetitive pathfinding and behavior tree stuff that's on the Unity Asset Store!